If you set the shader to diffuse and the transparency type to Alpha Clip, you can even have your animated sprites interact with lights, shadows, and other objects! Just add it as an object, set the X and Y grid numbers, adjust the timing, and you’re good to go. SpriteHandler makes it extremely easy to import and play any sprite sheet.
There are a few sprite related addons out there, and I’m always attracted by fun names like Get Sheet Done, but the best and most fully featured one I can find is called SpriteHandler. If you’re into making games though, there are definitely times where you’ll need to cross that divide between 3D and 2D. When you think of animating in a 3D software, you probably don’t think of pixel art and sprite sheets. Recently I’ve discovered these Blender 2.8 addons that I think you’ll enjoy, which can help make rigging and animation in Blender a bit easier.
Making one or two things move in Blender is pretty easy, but if you’ve ever needed to make more complex effects, things can sometimes get messy or, in some cases, downright impossible.